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Post by KostaAndreadis @ 12:28pm 18/02/21 | 0 Comments
A new multiplayer team-based EA Original from developer Velan Studios (designers of the impressive AR-based Mario Kart Live: Home Circuit, Knockout City presents a vibrant character-based dodge-brawler that's headed to consoles and PC in May.

A take on the popular game dodgeball (which in Australia the closest thing would be poison ball) the team-based brawler is all about throwing, passing, and catching in a futuristic urban environment. Essentially the five d's of odgeball - dodge, duck, dip, dive, and dodge.

Here's the reveal trailer which highlights the game's playful tone -- showcasing popular videogame characters and tropes taking part.



Knockout City is set to launch May 21 on basically everything -- PS4, Xbox One, Nintendo Switch, PC (Steam and Origin), with next-gen compatibility on Xbox Series X and PlayStation 5. The great news being, Knockout City will support cross-play and cross-progression on all platforms. In terms of model the launch feels a little different in that in addition to the $19.99 USD price-tag a free trial will be available to all players for a limited time. So, yeah, Knockout City isn't free-to-play.

With that in mind it'll be feature packed with 3v3 and 4v4 modes, competitive ranked play, and the ability to host private matches. In terms of customisation things are kept cosmetic (players will all be on the same level in-game in terms of skills and abilities and moves) with detailed options to switch up the look and feel of your 'Crew'.


In the lead-up to launch Knockout City will be conducting betas for players to jump in and check it out with the first taking place this weekend in North America and Europe -- February 20-21.

“At Velan we obsess over finding new play experiences,” said Karthik Bala, Co-founder and CEO of Velan Studios. “Knockout City starts with the deceptively simple concept of throwing and catching a ball and layers in an incredible amount of skill, depth and style, for a refreshingly fun competitive multiplayer experience that you have to play to believe. It ain’t just dodgeball, it’s dodgeBRAWL. Since we first found that magic in the game, we haven’t been able to stop playing and we can’t wait to share that experience with some of you during this weekend’s first closed beta.”

In the words of Pepper Brooks, "It's a bold strategy, Cotton. Let's see if it pays off for 'em."



GAME TRIVIA - Did You Know?

The truly first cross-play title in gaming (which included consoles), was Final Fantasy XI. The game allowed players on PCPS2 and Xbox 360 to all play together, earning itself a seat at the records table with an official citation from Guinness World Records as the world's first cross-play game.

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