To call the launch of Cyberpunk 2077
rocky would be an understatement, especially in light of the game's performance on baseline consoles. As per our review in progress
and now this, our final(?) word on Night City - we played through CD Projekt Red
's highly anticipated RPG on a high-end PC.
Which definitely adds context, especially when you factor in we did so using the latest in NVIDIA GeForce RTX hardware with cutting edge features like real-time ray-tracing and DLSS enabled. A snippet.
That little note above is not there to merely add context to this review, but to highlight how an experience can change based on the platform on which it is experienced. In the case of CD Projekt Red’s Cyberpunk 2077, you could say that our review setup is something of a best-case scenario - the latest NVIDIA GeForce RTX hardware, a vibrant 4K LG OLED display, immersive sound in the form of studio-grade speakers, and a brand-new controller.
This is not to say you need the above to get the most out of Cyberpunk 2077 on PC -- it scales well across a wide range of hardware configuration -- it’s simply, again, context. As per our review in progress we noted that stepping onto the streets of Night City for the first time can be overwhelming due to the sheer level of detail on display. On a high-end rig it is… breathtaking.
Even so there's a sense of unfinished business found throughout Cyberpunk 2077, not only in terms of V's journey and his or her relationship with Johnny Silverhand. Unfinished in the sense of bugs, glitches, and missing features found in an otherwise stellar and ground-breaking visual and narrative achievement.
Our Full Cyberpunk 2077 Review