confirming that Sea of Thieves
not only looks better on the brand new Xbox Series X and S consoles, but the experience will improve thanks to "significantly reduced load times". Which means getting into the game and back into the action after a visit to the Ferry of the Damned a lot quicker.
This is great news, because Sea of Thieves - as wonderful as the game is - does suffer from a very long initial load on Xbox One. And then there's the old staring at a black screen and spinning wheel as you wait to get back onto the seas. Thanks to the fast SSD storage of the Xbox Series X and Xbox Series S consoles, fast loading is set to become the norm and will be a key part of the Optimised for next-gen version of Sea of Thieves.
On that note, Rare also confirms that on the Xbox Series X the game will run at 60-frames-per-second in native 4K, and hit the same 60fps but in 1080p on the Xbox Series S. Another next-gen thing, improved frame-rate, also confirmed. Rare didn't outline any other visual improvements coming - so we'll have to wait and see if things like draw-distances or texture detail also get a bump.
The optimised version of Sea of Thieves will go live alongside the next-gen Xbox launch on November 10.