Post by KostaAndreadis @ 10:25am 22/10/20 | 1 Comments
Recently Blizzard announced that StarCraft II was headed into maintenance mode - meaning that it would no longer receive content drops and instead focus on stability and keeping the competitive side up to date. Which is a round-about way of saying that as of now there doesn’t seem to be a new RTS game in development at the studio that brought us the Warcraft and StarCraft series.
Enter Frost Giant Studios a new team featuring key StarCraft II talent that has raised $4.7 million to finance its first game.
Of which the studio confirms will be an RTS game - one that will focus on “epic storytelling, innovative co-op gameplay, and [the] celebrated esports that make RTS great”.
As per the video above the team includes Tim Morten (Production Director and CEO) who was the former Production Director of StarCraft II and C&C: Generals 2 and Tim Campbell (Game Director and President) who was the former Game Director of Wasteland 3 and the Lead Campaign Designer of Warcraft III: The Frozen Throne. Plus several more Blizzard vets from the StarCraft II team and more.
Speaking to VentureBeat, Morten says, “In order to build another brand-new RTS, it felt like the opportunity to do it externally was too good to pass up. But I think all of us had a lot of love for Blizzard that made it a difficult decision to go this route.” Hinting that the focus internally within Blizzard was currently on other franchises. And that maybe kicking off a new RTS as a StarCraft II follow-up was potentially rejected.
No word yet on what the game itself will look like, or what it’s called - the team and official word so far is pointing to a robust RTS that will focus on story, co-op, and competitive play.
Sounds cool, a fresh ip with new lore and teatures in the vein of SC could be good. As amazing as SC is, it's fairly well played out, hence Blizzard's reluctance to move on with it.
Posted 12:51pm 22/10/20