It's not. We're
obviously talking about
Assassin's Creed Valhalla, but what we want you to know is the Settlement side of the game -- where you build up your hub, community... comms (for lack of a more ninth-century-centric or apt word) -- is an incredible addition to the game. Here's why...
From our not so axe-heavy preview:
I’ve thrown two axes at once in the face of enemies in the game now. Videogame satisfying, yes, but more satisfying was upgrading all the parts of Ravensthorpe I could and seeing the real-time response to that character-to-character, and visually. This might read laboured, but that’s a little bit the point: this isn’t simply one of those games or gamified ideas you can buy your way through; it’s a labour of love. Which full-circles one of the key tenets Ubisoft itself has been labouring over in the description and direction of the game -- sure, Berserkers may or may not have existed, but they are the boogey man of tales surrounding the many clans. But no one ever talks about the explorers, farmers, party-goers or diplomats that also made up viking culture in fantastical fiction.
Click here for our full hands-on.