Post by KostaAndreadis @ 03:34pm 14/10/20 | 0 Comments
One of the major draws of the upcoming Xbox Series X and Series S consoles is the support for four generations of Xbox games on day one. Thanks to the backwards compatible work carried out on the Xbox One, next-gen Xbox consoles are set to pick up that torch and carry it for the next several years. And in much the same way the Xbox One X could enhance Xbox 360 titles both the Series X and S will do the same for Xbox One games.
Like Fallout 4, which will increase the Xbox One's 30fps frame-rate to 60fps on both the Series S and X. This is potentially something of a secret weapon when it comes to next-gen Xbox, with Peggy Lo, Compatibility Program Lead, Xbox noting that "the backward compatibility team has developed new methods for effectively doubling the framerate on select titles". Adding that the technique doesn't work when physics or animations are tied to frame-rate.
Bolstered by the new CPU and GPU, here's how that extra bit of smoothness looks in Fallout 4.
It's worth noting that this is different to the backwards compatible feedback we've seen crop up from those with preview consoles. In those tests - as per this Digital Foundry deep dive - games with unlocked frame-rates were tested to showcase the 'no additional work required' backwards compatibility that saw more steady performance in games that supported 60fps modes.
This is different and the Fallout 4 example above could lead to a large stable of current-gen games getting the 60fps treatment.
Best of all I'll finally be able to see the Kostonium Museum of Wonders (created in the Xbox One version of Fallout 4) running at an actual playable frame-rate. In addition to this some titles will also render at either 1440p or 4K with auto-HDR added to games from the Xbox 360 era. As in a time when HDR didn't exist.
"Our team of backward compatibility engineers continue to innovate and push the limits of game preservation and enhancement to make your current game library look and play even better," Peggy Lo adds. "At no additional cost and with no work from developers while still respecting the artistic intent and vision of the original creators."