We go behind the scenes with
Blizzard to talk about
World of Warcraft's next expansion and the trip to the afterlife. Focusing on one location in particular, Bastion, we break down the inspiration and process behind creating new adventures and the exciting new Covenants feature.
A snippet.
“One of the things we do when we're crafting a new world for players to explore is ask, what we can we only do here?” Johnny Cash V, Senior Game Designer on World of Warcraft expansion Shadowlands tells me. With the setting for Shadowlands being the afterlife it’s a proposition that feels endless. A timeless space, various zones, roaming souls, unfinished business. Energies from Azeroth and beyond converging. But also, a place of structure.
With one of the afterlife realms, Bastion, presenting an almost Elysium approach to what might happen if there was no such thing as being able to respawn. Home to angelic like beings called the Kyrian, it’s a beautiful location and one steeped in history, order, and rich narrative potential.
click Here to Read Our Full World of Warcraft: Shadowlands - Inside Bastion Interview