Based on its description alone Pixel Ripped 1995
should make you pine for the days of putting on some three-striped parachute pants. Available for PSVR
it puts you in the role of a kid playing classic consoles in a reality-bending adventure that features homages to arcade beat-em ups, Castlevania, Sonic, and taking a trip to the local video store.
Which made Adam 'Griz' Mathew the perfect man to bring to the counter for overnight rental review duties.
In this love-letter to the decade we call the ‘90s you'll be donning the (totally-not-Samus's) armour of Dot, a sentient 16-bit heroine. Her chiptune-scored world has been turned upside down by the evil Cyblin Lord, a jerk out to ruin not just her pixelated plane of existence - but also the real-world, where the nine-year old boy controlling her resides. And this being VR, add another layer on top of that as you become said lad. Amidst this weird, multi-dimensional crisis is where Pixel Ripped 1995 breaks out its most blast-processed concepts.
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Basically, the DualShock 4 in your hands become the virtual stubs and digits gripping the SNES-like pad of your “player”. Planted on the virtual floor with a shitty CRT TV in front of you, you're essentially asked to play a series of games within the game. Sometimes it'll be a top-down RPG that reeks of Zelda influences. Other times it’s side-scrolling, or even bouts of leaping and blasting space mutants and skeletons.