Although we haven't got any sort of official confirmation from
Blizzard or
NVIDIA, the latest Alpha build of
World of Warcraft's latest expansion
Shadowlands has an interesting visual setting. Ray Traced Shadows - with the ability to crank them up for all directional and local light sources in the game.
Apparently the option is
currently disabled as the game is still in Alpha, and there's no word yet if ray-tracing support will apply to other effects like reflections or global illumination. As seen in
Minecraft with RTX - the results are stunning.
And we mention Mionecraft because World of Warcraft or WoW has been around for over 15-years, where even though the graphics and engine has seen several updates - it doesn't take an advanced rig to get the game up and running. Anyway, World of Warcraft with RTX - looks like its happening. Very cool.