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Post by KostaAndreadis @ 01:34pm 20/03/20 | 0 Comments
The Messenger was wonderful in just how it managed to create a pixel-art driven homage to Ninja Gaiden - with humour and design that covered both the 8-bit and 16-bit era. Check out our review for more. Now indie studio Sabotage is creating Sea of Stars - a very cool looking turn-based RPG inspired by '90s classics.

That's also set in the same universe as The Messenger. Here's some early gameplay - which definitely nails the aesthetic whilst also including some impressive lighting.

Sea of Stars is a turn-based RPG inspired by the 90’s classics. A prequel story set in The Messenger’s universe, it tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fighting off the monstrous creations of the evil alchemist known as The Fleshmancer. Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun.

  • Engaging turn-based combat. Setting out to create our own “definitive edition” for the genre, combat gameplay includes active player input during attack animations (timed hits), multi-character combo attacks, boosting, and active defense options to cancel enemies spell-casting. For a more immersive experience, there are no random encounters, no transitions to a separate battlefield, and no grinding. Both navigation and combat happen in the same environment.
  • Unshackled traversal. Swim, climb, vault, jump off or hoist up ledges as you run through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement.
    Prequel story set in The Messenger’s universe with dozens of original characters and arcs that will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars will take you on a memorable journey exploring classic themes of struggle, adventure, and friendship. It might make you cry, and will certainly make you laugh.
  • Full-on dynamic lighting. Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games.
  • Applying the Sabotage treatment to the turn-based RPG genre. Every system has been deeply analyzed to create an experience that pays respect to retro classics, while reworking some elements to offer a modernized experience free of irritants and timesinks.

Sabotage has taken the project to Kickstarter where it has already met its funding goal. Which makes sense, The Messenger was great and if this features the same high-quality and fun storytelling in a turn-based RPG then Sea of Stars has every bit the chance to become something quite special. Currently it's on track for a PC and console release in 2022.

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