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Post by KostaAndreadis @ 01:35pm 11/03/20 | 0 Comments
That, like the countless ray-tracing mods out there uses ReShade (Marty McFly's RT shaders) for Path-Traced Global Illumination - i.e. fancy words to say it uses ray-tracing to give off a more natural and realistic look to the lighting. What makes this even more impressive is that the ray-tracing is paired with screen-space reflection shaders to add some shiny reflective goodness.

To just about every object. Again, this is Black Mesa from Crowbar Collective, the Half-Life fan recreation that just hit version 1.0 on Steam. Check it out.



The above footage was captured using an Nvidia RTX 2080 Super by YouTuber Harry101UK.



black mesahalf-liferay tracing





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