Post by KostaAndreadis @ 12:37pm 03/03/20 | 1 Comments
Showcasing how exploration, combat, puzzle solving, and generally how a AAA-style Half-Life game will work in VR. Which, is apparently really well. So much so we're wondering if it's too late to try and get a Valve Index before the March 23 launch day of Half-Life: Alyx.
Here's the first video that naturally opens inside a train car in a moody setting that also includes head-crabs, some exploration, and pistol combat. This clip also showcases the teleportation movement and how the inventory system will work.
The second clip goes full sci-fi with what looks like a hacking puzzle to get through a door before infiltrating a rundown installation. Visually it all looks spectacular with the sort of detail we rarely see in the VR space.
The final gameplay clip is all about cover-based tactical shooting, finding enemy weakspots, and staying alive.
What's great about these clips is that they sell Half-Life: Alyx as the next Half-Life proper but now in VR. There's a level of interactivity with the world that is pure Valve, which in a way is like being re-acquainted with an old friend.