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Post by KostaAndreadis @ 12:29pm 27/02/20 | 0 Comments
And finally, official support for ultra-wide displays and resolutions - something that has been bugging us since the beta period. Although the latest patch for Warcraft III: Reforged doesn't feature the inclusion of key features players are waiting for like ladders - there's enough here to show that Blizzard are actively improving the experience after its disastrous launch.

As per the following Patch Notes, Warcraft III: Reforged Version 1.32.2 features a number of campaign fixes in addition to multiplayer updates.
Warcraft III: Reforged Patch Notes

Version 1.32.2 - February 24, 2020

Changes and Bug Fixes

Campaign
  • Audio levels for some dialogue have been adjusted.
  • The animations, triggers, and cameras for some cutscenes have been tweaked.
  • Fixed multiple campaign missions that had units appear invisible.
  • Multiple inventory issues have been fixed for the Rexxar campaign.
  • Fixed multiple bugs throughout the Reign of Chaos and The Frozen Throne Campaigns
  • Updated the cutscene cinematic panel to transition cleanly between conversations.
  • Fixed issues making Twilight of the Gods in the Reforged campaign easier to complete than intended.
  • Tyrande’s inventory will no longer be absent on the Daughters of the Moon and The Awakening of Stormrage missions in the Classic campaign.

Custom Games
  • Fixed multiple missing assets that were impacting Custom Games.
  • The Custom Games list has been updated to better optimize searching.

Gameplay
  • Fixed an issue where if a player quit multiple games and switched graphic settings, the user would get a “Match Found” but the game wouldn’t start.
  • The Female Demon Hunter now uniquely metamorphosizes to her own model.
  • Fixed an issue with Tranquil Paths where creeps were invisible.
  • Updated the Firelord’s Incinerate ability icon in Reforged. It can still be auto-cast as normal.
  • Guardian Golem now has an auto-attack impact sound.
  • Fixed an issue where the Blademaster was immune to non-magic abilities like Ensnare while using the Bladestorm ability.
  • Lady Vashj has a small update to her head to address her human ears.
  • Succubus models are now visually distinct.
  • Fixed an issue where new Reforged death sounds were playing in Classic Mode.
  • Three maps have been temporarily removed from their respective map pools due to instability: Ruins of Stratholme (3v3), Banewood Bog LV (4v4), and Fountain of Manipulation (FFA). They may return once the issue has been resolved.

Interface
  • Players are now able to leave the matchmaking queue in versus mode.
  • Fixed an issue with team members entering a broken state when cancelling queue while the team is disbanded.
  • When a player leaves a match, remaining players no longer receive the additional message “Blizzard has left the game.”
  • Transitioning from cinematics to a mission no longer briefly displays campaign selection.
  • Battletags now consistently show for team invites in the user interface.
  • Map Vetos now save for Versus FFA Mode.
  • Ultra-Widescreen is now a viable option in the options menu.
  • The Grid Hotkey option now works correctly for campaign and hero units.
  • Multiple localization fixes for text, subtitles, and truncation have been addressed in campaign and online play.
  • Added Squelching to chat channel functionality.
  • Fixed multiple portrait issues with units in both campaign and online play.

Editor
  • Fixed an issue where melee-only abilities were showing up as hidden in the editor when using custom data.

System
  • Fixed a crash that could occur while playing campaign, versus, or custom games with the ‘Low’ texture setting.
  • Fixed a crash that could occur in systems with a high number of logical processors.



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