Post by KostaAndreadis @ 03:19pm 23/01/20 | 0 Comments
With Project: Mara described as an "experimental title that explores new ways of storytelling", that much like Hellblade before it will explore mental issues. Except this time a representation of mental terror, based on research, that will get this - "recreate the horrors of the mind as accurately and realistically as possible". It sounds, terrifying.
And at the same time like the most incredible university study into madness and terror ever devised. The following video from Ninja Theory and its current studio outlook showcases an early look at Project: Mara towards the end.
In relation to the Xbox Series X title Senua’s Saga: Hellblade II, Ninjas Theory reaffirms that the development team size will be small yet focused on delivering a technically impressive offering. At twice the size of the original game's team, roughly 40 people, it's still a fraction of what you normally find on a AAA project. In describing the game, Ninja Theory co-founder Tameem Antoniades says, "While Hellblade gave us a very personal insight into psychosis, this sequel builds on that to show how madness and suffering shapes myths, gods, and religion. Adding, "Our goal is to make an experience comparable to the epic myths and sagas of old."