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Post by KostaAndreadis @ 12:04pm 13/01/20 | 0 Comments
That also includes support for the latest version of NVIDIA's DLSS, which at CES 2020 we were able to see the entry-level NVIDIA GeForce RTX 2060 ray-tracing graphics card easily handle the game at 1080p. With ray-traced reflections and detail settings cranked up. The update to Wolfenstein: Youngblood adds reflections to all surfaces as highlighted in a new trailer.

Check it out.

In addition to the more obvious elements of windows and water puddles reflecting the environments, moving objects like enemies and weapons are also included - taking the immersion to the next level.

As mentioned above, AI-based DLSS support is also included in what is the most impressive version of the tech to date - comparable to running the game in standard resolution with TAA enabled at a much higher frame-rate. With performance increases in the realm of 30-40%. At CES NVIDIA had RTX 2060 cards on-hand to show off the latest version of the tech at 1080p with Wolfnestein and it was truly impressive to see. And with RTX 2080 Ti cards able to push Wolfenstein at well over 100 frames-per-second at 4K with DLSS on, the days of massive performance hits with RTX On could be a thing of the past.

For more info on RTX and DLSS in Wolfenstein: Youngblood, head here. And on a final id Software note, as Youngblood uses the id Tech engine, there's a good chance we'll see ray-tracing in DOOM Eternal.

wolfensteinyoungbloodnvidianvidia geforce rtxray-tracingupdate

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