Which is kind of a big deal, as GWENT: The Witcher Card Game
was among the new breed of CCGs that looked to consoles for ubiquitous gaming growth. Hearthstone
, for example, remains mobile and PC-only, despite its popularity. One could definitely argue that GWENT went through too long a teething faze with cards constantly on the nerf list and an ever-evolving redesign (not always a bad thing, but when you're 'collecting' cards and building decks, changes take their toll).
recently posted information about the discontinuation of GWENT on console, but has committed to ensuring console players can carry across any and all progress made on console to either the PC or mobile version of the game:
Dear GWENT players,
When we launched the console versions of GWENT back in 2017, our intention was to provide console players with the same level of support as their PC counterparts. However, having just launched GWENT on iOS, and with the Android version coming, the number of supported platforms would significantly increase. Looking to the future, we do not believe we can support a growing number of different versions of GWENT while improving feature parity between them.
Considering that PC and mobile are the most popular platforms among GWENT players, we have made a tough decision: to discontinue support of console versions of the game. All GWENT players on consoles will be offered an option to copy their account progress and purchases from their current platform to a GOG account, which is used by both PC and mobile versions of the game.
How exactly is this going to work?
Starting from December 9th, 2019, console players will be able to access a webpage where they can request to copy their progress from their console account to a new or existing GOG account. Since we do not support the “merging” of accounts, we will only be able to copy progress to existing GOG accounts that do not have any GWENT progression on them at the time the request is made.
This account-copying process will be available for a period of 6 months — from 09/12/2019 to 09/06/2020. On 09/12/2019 we will release an update which will essentially freeze GWENT in its current state. From this point onwards, both console versions will be operational up until 09/06/2020. Until that time, their functionality will be limited. For example:
- There will be no regular updates for console versions starting with the December 9th update
- Future expansions and additional content won’t be released on consoles
- We’re disabling all real-money purchases on consoles, starting today - After the December 9th, 2019 update, matchmaking on consoles with other platforms will no longer be supported.
What progress will be copied?
- All collected ornaments
- Meteorite Powder — Only applies to Xbox One players*
- All other currencies
- Deck lists
- Account level
- Current Rank
- Thronebreaker rewards
An "account copying" URL is in the works and is scheduled to go live on the 9th of this month. It's weird, because I finally dived back into the game myself only just this week as the year winds up, on console, and am pretty annoyed at this outcome as I enjoy a good CCG from the couch. Obviously I have the other platforms, but it seems like either too long in Early Access/Preview impacted the user-base, or Cyberpunk 2077
simply needs more hands-on-deck.