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Post by Steve Farrelly @ 09:22pm 04/12/19 | 0 Comments
It almost feels... redundant. Red Dead Redemption ceremoniously arrived on console in 2010. No PC release ever saw the light of day, with Rockstar citing engine issues with porting the game from console as key. BUT, technical issues aside, any excuses haven't helped a starved [Marshal] Bravestar community of gamers feel... neglected where their gun slingin' gaming is concerned. Now, however, Red Dead Redemption 2 has landed on the desktop format, and it's glorious.

That is, if you've avoided any crashes as I somehow managed to. Here's a snippet from our PC review:
Interestingly also, is the higher level of detail within the game-world. Textures pop harder; reflection, refraction and dynamic environmental illumination fill the world with a sheen almost unseen in the PC space. Sure, other games dally in such technical areas, but few are as broad, open and complete as Red Dead Redemption 2. And I don’t need to harp on about how the so-called kingly race (still uncomfortable with the former handle for desktop jockeys) has been starved of its right to ride off into the sunset on a near-perfectly animated horse from 2010. Now, however, an even more perfectly-animated horse, replete with true-to-life testy physics, contracting muscles, sweat, cold breath and saliva… all, is there to wrangle, ride and use for cargo. To whistle at, brush and gush over. You can change its mane, its tail and its dressage. And in many ways the workhorse of traversal and companionship within the world of Red Dead Redemption 2 is the perfect metaphor for the game landing on PC -- this version of the Rockstar’s Western opus is the White Coat Arabian of the equine allegory, and requires love and understanding to get the most out of.
Click here for our full Red Dead Redemption 2 PC review.



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