Speaking with friend of the site, and all-round wonderful site, Stevivor
head Phil Spencer
laid it out pretty honestly when it came to the potential VR-capable aspects of the company's next-gen Xbox Scarlett
With the following response.
“I have some issues with VR — it’s isolating and I think of games as a communal, kind of together experience. We’re responding to what our customers are asking for and… nobody’s asking for VR,” Spencer said. “The vast majority of our customers know if they want a VR experience, there’s places to go get those. We see the volumes of those on PC and other places.”
Of course, it's expected that Sony will continue to push PlayStation VR with the arrival of the PlayStation 5 console - though whether or not a new headset is coming remains to be seen. On the PC front with Oculus, HTC, and Valve, VR is prevalent - in that it's readily available - but still a very long way from becoming mainstream. Speaking with Stevivor, Phil reinforces this sentiment when he adds that no one is selling millions.
With Valve set to debut Half-Lif: Alyx
in March 2020, there's already buzz surrounding that as the first killer-app or blockbuster VR release. Even if that doesn't end up being the case, Valve's effort looks incredible.