Respawn's
Star Wars Jedi: Fallen Order is upon us and the Force is... maybe a bit fence-sitting as to whether Light or Dark at this point. There's a lot to love here, but a lot of questionable stuff to unfurl as well.
Here's a snippet from our in-depth review:
This is sort of the first problematic part of the game, in that it’s one-note. One Kenny G-note at times, despite the influences injected from those aforementioned games. This isn’t a bad thing from a narrative perspective depending on your feelings across Anakin or Luke, but the singular path of the game’s story undermines the planet-hopping nature of what Respawn has tried to craft here. Is this Mass Effect, or is this The Force Unleashed? And that question begins to rear its head a lot in the nature of the game’s seemingly-ungated-but-very-gated worlds. I completely skipped Kashyyk -- technically the game’s third world because I’m an explorer in games, which means I’ll avoid progressing the story as much as possible. The problem is, I needed to go to Kashyyk to gain abilities from there to properly traverse the game-world. It’s very Metroidvania in this way, which is fine. But the gating needs to be handled better than “you just can’t go any further because you can’t jump more”.
Click here for our full Star Wars Jedi: Fallen Order review.
Posted 06:14pm 15/11/19
Posted 06:19pm 15/11/19
Posted 10:08pm 16/11/19
Posted 02:28am 17/11/19
Posted 05:19pm 17/11/19
Will wait for the Xmas holidays, looks like I'll have a bit to play by then!
Posted 02:18pm 18/11/19
Posted 09:10pm 18/11/19
I'm looking forward to playing it when it's been patched and is a finished product.
Posted 12:32am 19/11/19
Great story, good fighting.
Make starwars great again (this and Mandalorian)
Posted 12:35pm 02/12/19