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Post by KostaAndreadis @ 05:15pm 05/11/19 | 1 Comments
Announced over the weekend at BlizzCon, after it was leaked via logo and some blurry artwork, Overwatch 2 is officially coming. And it's both a traditional sequel and a not-so traditional one. Which means in addition to new heroes, maps, modes, and the introduction of PvE story missions and content - all progress from the original will carry over.

In fact, both the standard Overwatch and Overwatch 2 will launch from the same client - with the now over 50 million players sharing the same PvP components of the sequel. Including the new Push mode where teams compete to make a robot push an objective to their oponents side - in addition to the new maps and heroes.

The reasoning is to ensure that no existing player is left behind and that the player-base isn't fractured.

And with that, we can assume that the new PvE Story Missions and Hero Missions, and Hero Talent progression that is part of the solo and co-op additions will be what separates a purchase of Overwatch 2 versus that of those who already play Overwatch.

Overwatch 2 - essentially two games in one. Oh, and after the dark, horrific, and amazing Diablo IV cinematic reveal - the following Zero Hour cinematic that leads into Overwatch 2 will no doubt be what the doctor ordered.

“With Overwatch 2, we’re building the cooperative, narrative-driven game experience that players have been asking for since the original—and that we’ve wanted to make for a long time,” said J. Allen Brack, president of Blizzard Entertainment. “We’re looking forward to telling the next chapter of this epic story in-game, and we’re excited to give players a whole-new kind of co-op experience built around progressing and customising their favourite heroes—all while providing even more of everything they love about Overwatch today.”

Here's a breakdown of the new story stuff coming.
In the sequel’s action-packed cooperative Story Missions, players will experience the advent of a new Overwatch as Winston, Tracer, and other members of the original Overwatch join forces with a new generation of heroes. Players will take an active role in the Overwatch saga as a new global crisis unfolds through a series of intense, high-stakes four-player missions. As the story progresses, players will team up as different sets of heroes and fight to defend the world from the omnic forces of Null Sector, uncover the motives behind the robotic armies’ attacks, and come face-to-face with rising new threats around the globe.

The battle continues in Hero Missions, where the Overwatch team will be called upon to go beyond their limits as they deploy across the planet, defending cities against robot invasions, taking on elite Talon agents, and battling the villainous forces laying siege to the world. In this highly replayable mode, players can level up their favourite heroes and earn powerful customisation options that supercharge their abilities in co-op play—such as altering Reinhardt’s Fire Strike to ignite nearby enemies or modifying Tracer’s Pulse Bomb to cause a devastating chain reaction—granting the extra edge they need against the overwhelming odds.

Whilst on-stage talking about Overwatch 2 for the first time, game director Jeff Kaplan likened Hero Missions to Adventure Mode from Diablo III - where replayable misions, hero leveling, progression, and various unlocks will keep people coming back.

Overwatch 2 will also feature an updated engine full of new visual and audio upgrades, in addition to new looks coming to all existing heroes.

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Latest Comments
Posted 06:36pm 05/11/19
Frankly it's just DLC but they didn't want to call it this. Overwatch 2 is to Overwatch what Warcraft 3: The Frozen Throne was to Warcraft 3, or what World of Warcraft: The Burning Crusade was to World of Warcraft. It's the same game engine that everyone will use, but some content you'll only have unlocked if you pay the unlock fee. But you'll still be able to see everyone else using that new content, even if you can't use it yourself.
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