With the release of Ghost Recon Breakpoint
last week there has been definite concern raised due to the amount of microtransactions found in the game - mainly in regards to "Time Saver" purchases. Which included being able to purchase Skill Points and XP Boosters and many more advantages. In a new community statement Ubisoft
addresses the concerns and advises that these "Time Savers" weren't meant to be there.
And were planned for post-launch, for those that arrive late to the game.
We are aware that during the Early Access of Tom Clancy’s Ghost Recon Breakpoint on October 1st, some Time-Savers items (Skill Point bundles, XP Boosters, parts bundles for advanced weapon upgrades) were available for purchase for a few hours in our Store but this was not our intention and was an error on our behalf.
These items were designed as an optional way for players arriving later to the game (Post-Launch) to catch up with those who have been playing for longer and enjoy our co-op and challenging end-game experiences. These Time-Savers have since been removed from our Store for now.
Time-Savers were not designed to grant any advantage over players choosing not to use them. Additionally, Ghost War PVP has been carefully balanced to ensure that no matter your experience as a player, no one has a critical advantage based on their progression.
The statement also notes that the team wants to ensure that Tom Clancy’s Ghost Recon Breakpoint "doesn’t include any pay-to-win elements" and that all progression and skills and abilities are available to earn in-game.
For the full post - head here