As one of the most anticipated PlayStation 4 games still to be released,
The Last of Us Part II has its eyes set on a February 2020 release date. And one of the luckiest of us, Adam ‘Griz’ Mathew, recently had the chance to sit down and spend a few hours as Ellie – and bring you a detailed hands-on preview.
A snippet.
I'm one of the few in the world who can tell you how this game feels. How it reacts in the hands of a player who has done his homework and had his mettle tested many times in multiple Grounded difficulty playthroughs. I'm also the guy who can tell you that, wow, this game is harrowing.
Now I figured I was completely desensitized to violence after 35 years of gaming (and that years of TV radiation had left my genitals withered and useless). However, sections of Part II still floored me like I'd been hit by a Joel Special – that's a thrown brick to the face. Naughty Dog has somehow managed to cranky up the intensity and violence even further than last time. And they've done it with one of the simplest things, naming AI enemies.
Click Here to Read The Last of Us Part II – On the Bleeding Edge All Over Again