Post by KostaAndreadis @ 01:28pm 09/09/19 | 0 Comments
If you played and enjoyed BioWare-style RPGs in the mid-2000s, then GreedFall should definitely be on your radar. If it isn't so already. A fictional colonial-era setting that looks to be a blend of Assassin's Creed and Dragon Age, where politics, magic, action, corruption, religion, and greed blend together in an experience that looks ambitious.
Although, developer Spiders last RPG effort The Technomancer fell short of similar ambition - it's hard to fault a relatively small studio for seemingly swinging for the RPG fences.
Freedom and the power to choose both lie at the heart of GreedFall. Shape your story from character creation to conclusion, carving your path through impactful decisions and your choices in talents, skills and attributes. Choose which companions to bring on your journey, carefully considering their talents and loyalties, while crafting equipment for your entire party to look and play the way you want. Befriend, betray, and make the toughest choices as you shape your destiny and the island’s.
As per the description above choice and consequence will apparently shift and change the story in meaningful ways - ala The Witcher, or yeah, Dragon Age. GreedFall is out tomorrow September 10 for PC, PS4, and Xbox One.