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A list that also includes the highly anticipated Cyberpunk 2077, Watch Dogs: Legion, Call of Duty: Modern Warfare, and Remedy’s Control. Which is out next week. No details have been provided on how exactly Dying Light 2 will implement the technology, but we do have confirmation that it will feature “will feature real-time raytracing”. Meaning that one of our most anticipated titles for 2020 just got a whole lot more most anticipated-ier.

Here’s Dying Light 2 without raytracing – i.e. RTX Off.

And here it is – RTX On.

And yeah, the difference is massive. From what we can tell stuff like global illumination applied to direct and indirect light sources and shadows give it all a very different look ala what we found in Metro Exodus. This screenshot is a weird example to use, as it showcases a vastly brighter image. Albeit one with more realistic lighting.

“Dying Light 2 pushes the boundaries of gaming technology with our implementation of ray tracing," said Pawel Rohleder, Techland’s CTO. “Not only will it dramatically enhance the visuals and immersion, it will enhance the player’s experience as they explore the vast open-world.”

More details on how the tech will utilise the tech will be announced at a later date. Regarding Vampire: The Masquerade- Bloodlines 2, another highly anticipated RPG release – it will utilise the technology mainly for reflections.

Here’s how it all looks – in RTX Off and RTX On form via a fancy new trailer.

Both Dying Light 2 and Vampire: The Masquerade- Bloodlines 2 are due for release in the first half of 2020.

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