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Post by Steve Farrelly @ 07:02pm 09/08/19 | 3 Comments
We were recently invited out to an event to get hands-on with The Outer Worlds, the forthcoming open-world/sandbox action-RPG from Obsidian where we also got to speak with the game's lead designer, Charles Staples on many a space-faring topic.

Here's a snippet:
“We have a bit of dark humor in this one, and that does come a lot from our game directors Tim [Cain] and Leonard [Boyarski],” explains Lead Designer Charles Staples. “Tim is really the silly slapstick; big fan of Futurama and The Simpsons, while Leonard's more of the gritty darkness [of the game]. So sort of how they collaborate and work together gives us that dark humour where we try to make sure that even the silly things or the fun things in the game have a dark undertone to [them], but then the dark moments still have some lightness and brevity, because we don't want to just bombard people.”
The full interview preview feature has a lot more and the game, according to Paul (yes my brother), is shaping up nicely. Clieck her for our full The Outer Worlds interview feature.



hands-oninterviewinterview featurelead designerthe outer worlds





Latest Comments
Nuro
Posted 09:13am 13/8/19
About time the Sci-Fi side of gaming got some attention, as its been lacking of late. Cheers for the write up Paul...
Strunikto
Posted 12:34am 14/8/19
Nice
BladeRunner
Posted 05:01pm 14/8/19
I'd like it if the made the next Fallout game.
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