A deep dive into NVIDIA Reflex, what system latency really is and how NVIDIA’s innovation and focus on performance is driving the games we play.
NVIDIA Reflex – Performance When You Need it the Most
The iconic strategy series is back with a new game, we sit down with the team at Relic and World’s Edge to talk about all things Age of Empires IV.
Age of Empires 4 - The Big Interview
Studio Koba delivers a nostalgic slice of analogue synth action, digital worlds to discover, and floppy disks to ride.
Narita Boy Review - A VHS-Era Trip Worth Taking
A great option for those looking for a dedicated headset for Xbox console gaming.
Xbox Wireless Headset Review - Affordable Wireless
Post by KostaAndreadis @ 03:26pm 14/06/19 | 0 Comments
Which will cover the developer's history as both Squaresoft and Enix from the 8-bit NES era through to the 16-bit Super Nintendo years all the way up to Square Enix of today. Speaking with Game Informer, President and CEO Yosuke Matsuda noted that the company is committed to this ideal, and it's something that fans ask them about all the time.

Of course classic entries like Final Fantasy VII, Chrono Trigger, Secret of Mana, and others are available on digital platforms like Steam, but Matsuda confirmed that this is an attempt to preserve the entirety of Square Enix's history and impressive library.

"As far as our major titles go, most of those, we still have variations out that you can play now. The more classic titles that you might have played on NES, we are still working hard to make it so you can play those," Matsuda said. "We actually have launched a dedicated project internally to port those, so we are working to make them available on a variety of platforms."

This means that Square Enix is also looking into the possibility of a subscription or streaming service, which is something quite a number of publishers are getting into. "I think everyone is going in that direction," Matsudas adds. "So we do want to be proactive in considering those options. We still don't know if it would be a subscription service or an exclusive downloading service or what form it might take, but we do want to leverage our catalog."

In the end this is a move that we get behind wholeheartedly as it focuses on one of the key issues facing the still very young videogame industry - that being preservation. And ensuring that games from the earliest days of the medium can live on. Hearing this news from Square Enix might lead to a sort of knee-jerk reaction along the lines of "Another subscription service!" but the end result could be something quite special. As long as the company sticks to its "variety of platforms" approach - we're happy.



square enixclassic gamesdigitalhistory





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.