The next-generation of videogame graphics will be defined by real-time ray-tracing. From Cyberpunk 2077 to Dying Light 2, we go through the ray-traced games on the horizon.
Real-Time Ray-Tracing and The Next-Gen Games We’ll Play
Hideo Kojima's latest looks wonderful running on a modern PC rig, and it's still as weird and strange and alluring as ever.
Death Stranding on PC - A Stunning Odyssey
From mash-up to sampling to festival culture and dance music, Harmonix’s latest puts player choice and expression front-and-centre.
FUSER - Harmonix Sets its Sights on Festival Lights
The latest June 2020 quarterly update on Diablo IV is a treasure trove of new info, so let’s break it down.
Diablo 4 Update – Open World, Events, Legendary Gear, and More
Post by KostaAndreadis @ 01:25pm 12/06/19 | 0 Comments
And it looks mostly terrible. Either the announcement trailer is heavily compressed or Contra Rogue Corps looks like an Xbox game. And that's original 2001 Xbox. Or PS2. And not a good one either with ugly environments, character designs, and even worse fire and explosion effects. After the impressive Contra Anniversary announcement, this is disappointing.



Presented via a new top-down isometric perspective, Contra Rogue Corps aims to capture the past-paced action and weapon-driven co-op combat of the series' past. At least that's the idea.

It's being developed in-house at Konami too, so no idea why it looks so, well, crappy. It's out relatively soon too with PC and console release dated for September 24, 2019.



contranew gamee3 2019





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.