The next-generation of videogame graphics will be defined by real-time ray-tracing. From Cyberpunk 2077 to Dying Light 2, we go through the ray-traced games on the horizon.
Real-Time Ray-Tracing and The Next-Gen Games We’ll Play
Our in-depth chat with Watch Dogs Legioin senior producer Sean Crooks, featuring details on Legion recruitment and replacing RPG stats with real-world mechanics...
Who Watches Who? Watch Dogs Legion Developer Interview
Ahead of Ubisoft Forward, we got hands-on with Assassin's Creed Valhalla and had a chance to speak with one of the game's producers...
Assassin's Creed Valhalla Preview - Bloody, Brutal, Viking
Hideo Kojima's latest looks wonderful running on a modern PC rig, and it's still as weird and strange and alluring as ever.
Death Stranding on PC - A Stunning Odyssey
Post by KostaAndreadis @ 03:38pm 04/06/19 | 0 Comments
With the standalone expansion SpellForce 3: Soul Harvest bringing a new story and several improvements to the long-running PC favourite. In a world filled with conflict and Dark Elves and Humans and Dwarves we sent newcomer Eden Burg into the fantasy land known as Nortander to build up an army, conquer whatever needed conquering, and fight off a bunch of giant spiders.

Because if it's a fantasy RPG then there's going to be giant spiders.
Firing up SpellForce 3: Soul Harvest for the first time is like being reacquainted with an old friend as you’re treated to the first notes of an overall fantastic soundtrack. The campaign is playable in both single player or co-operative, with skirmish modes available against AI and other players. When it comes to SpellForce, it’s the campaign that always stands out and Soul Harvest continues the trend of deep character creation tools where you can swap out different heads, bodies, hair and so forth like those kids from Weird Science. That is, before diving into ability and skill trees of course.

Click Here to Read Our Full SpellForce 3: Soul Harvest Review



spellforce 3standalone expansionsoul harvestreview





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.