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Post by KostaAndreadis @ 02:37pm 09/04/19 | 0 Comments
When it made its way to consoles last year - after its PC debut - NeoCore's Warhammer 40,000: Inquisitor - Martyr was a fun but seriously flawed action-RPG. The slow pace, cover-system, and limited build diversity meant that it wasn't something we felt lived up to its promise. And now several months later Martyr is getting a 2.0 update - "based on player feedback and extensive testing".

Where, as the new combat trailer showcases, gives the action a much needed speed boost.



With plenty more as part of the overhaul:
  • Faster, smoother gameplay experience for all three playable classes
  • Progression system rebuilt from scratch
  • Level cap increased from 80 to 100
  • Story Campaign, Seasons 1 & 2 are now playable in online co-op (2-4 players)
  • Expanded and revised loot system (new item tier, new item types, new enchants)
  • Expanded and revised crafting
  • New end-game modes
  • Other quality of life improvements
  • And many more!

  • It all sounds great, and if you skipped out on this at release - or have shelved it and shifted your loot-filled eyes towards another title - then Warhammer 40,000: Inquisitor - Martyr 2.0 looks to be well worth a re-visit. No release date has been set, but fore more info on what's coming in the update head here.



    warhammer 40000action-rpgmartyr2.0update





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