18 years after the conclusion of Shenmue II, Yu Suzuki returns with the long-awaited crowdfunded sequel - decades in the making.
Shenmue III Review - Party Like its 1999
We sit down with Hearthstone’s Lead Designer Dean Ayala and Producer Melissa Corning to discuss the new dragon-themed set, the new Auto Chess inspired Battlegrounds, and more.
Hearthstone: Descent of Dragons - Blizzard on the New Expansion
We sit down with Game Director Jeff Kaplan and Lead Designer Geoff Goodman to discuss story versus PvP, sound design, Push, and the game’s interesting launch plans.
Overwatch 2 – The Big Interview
We've run Red Dead Redemption 2 through its PC paces as the series finally lands on the Desktop platform!
Red Dead Redemption 2 is Finally on PC - How Does it Fare?
Post by KostaAndreadis @ 04:39pm 08/04/19 | 0 Comments
And by real we mean that the game becomes one long corridor that puts all of the enemies, weapons, pick-ups, and even doors in one long narrow passage. Without the maze-like level-design and secrets and rooms it becomes one long sprint to the finish. With just enough room to strafe incoming projectiles.

The mod, called Linear Doom, is described as "a jokewad which makes all classic Doom 1 levels straightened into one line". And it was released by modder DeXiaZ on April 1, 2019 - the day of internet pranks and jokes - its existence begins to make sense.

Check it out.



To download the mod, head to the Linear Doom Mod DB page here.



doommod





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.