Post by KostaAndreadis @ 12:57pm 20/03/19 | 2 Comments
A few months ago a Quake II mod created by talented Ph.D. student Christoph Schied implemented path tracing (or ray-tracing) to add impressive real-time lighting effects into the aging classic. For those with an NVIDIA RTX graphics card. Well, turns out that he was an intern at NVIDIA and now big green has decided to improve on the mod with the new Quake II RTX - "a pure ray-traced game".
Which means "all lighting, reflections, shadows and VFX are ray-traced, with no traditional effects or techniques utilized". Check it out.
The results are impressive to say the least, especially when you factor in that Quake II is a game from 1997. Here's hoping we get to play around with Quake II RTX soon.