Post by KostaAndreadis @ 01:08pm 15/03/19 | 1 Comments
When Warhammer: Chaosbane first appeared on our radar, the fact that it reminded us of Diablo 3 was enough to get us excited for some Warhammer-based hack-and-sash. And loot. After spending time with the Closed Beta though, the result is mixed to say the least.
The good news is that the foundation is solid, but early game is a repetitive imitation of Blizzard's classic.
Looking at it’s inspiration, Diablo 3, no matter your opinion on the game’s longevity – the variety between each Act that extends to how each location leads into the next adds context and a framework for the action. Warhammer: Chaosbane, in the playable Chapter presented, offers a small hub area and missions that have you venturing into sewers with the same tile-set and map over and over and over. It gets to the point where you complete a story-beat only to be told to head back down to the same sewer three times in a row in the same layout with the same monsters. The entire world feels like a medieval castle and church built on top of a sewer system with nowhere else to go.