And with those two changes makes the higher difficulty levels more approachable in addition to upping the rewards with guaranteed Masterwork items for Grandmaster activities like Strongholds and Legendary Contracts. The patch notes for the Anthem 1.0.3 update, which dropped early over the weekend can be found here
With the more major changes listed as follows:
Respawn restrictions have been removed - Respawn timers are now based on the activity a player is in. Crit-Path, Agent Missions and other non-end game missions now have a respawn timer of 10 seconds. Strongholds, Legendary Contracts, and other end game missions now have a respawn timer of 30 seconds. The respawn timer Freeplay remains unchanged.
Loot Changes - Common (white) and Uncommon (green) drops will no longer appear for players that are level 30.
Improved stability for all platforms - this includes fixes for a number of issues that were causing crashes or connection problems
Audio Improvements - Fixed a number of issues that could cause audio to drop out
In addition to a sizable list of bug fixes and tweaks the patch also introduces some quality of life updates requested by the community, including the ability to launch expeditions from anywhere in Fort Tarsis. Also included is a base damage buff for all Masterwork weapons, and an overhaul of the Titan enemies to make them easier to engage - with longer duration and larger weak-points to target.