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Post by KostaAndreadis @ 12:21pm 08/03/19 | 4 Comments
Teased yesterday, today we've got the full reveal of publishers 3D Realms and 1C Entertainment and developer KillPixel's new retro-FPS. Built with the original Quake engine, WRATH: Aeon of Ruin is said to bring elements from Doom, Quake, Duke Nukem 3D, Blood, Unreal, and Hexen into the 21st century. Bold claims to be sure, but based on the announcement trailer - we can't wait to check this out.

The Old World has passed away. Amidst the ruins lurks an ageless fear. Outlander, once adrift upon the Ageless Sea, finds himself on the shores of a dying world. From the consuming gloom emerges a figure cloaked in white, the Shepherd of Wayward Souls, who burdens Outlander with hunting down the remaining Guardians of the Old World.

Traverse ancient crypts, sunken ruins, corrupted temples and howling forests with nine weapons and ten artifacts of dreadful might. Traditional firearms such as the double-barreled shotgun lay waste to foes and all have alternate fire abilities. The Retcher and the Fangspitter transform the cysts and teeth ripped from the corpses of enemies into death-dealing projectiles. Do not underestimate the adversary, for they grow great in number and power. Keep both mind and blade sharp to survive the dangers ahead.

So far we know that the game will feature a hub world with two location unlocked with hidden keys required to reach the rest - in what's described as non-linear experience heavy on exploration.

"WRATH’s dark fantasy horror, core gameplay and classic feel, is something we feel is often imitated, but rarely matched. It’s something sorely missing from today’s games," said Frederik Schreiber, Vice President of 3D Realms and Producer on WRATH. "Alongside our team of Quake scene developers who are masters of their craft, and the game visionary, Jeremiah ‘KillPixel’ Fox, the haunting journey they are creating is going to be incredible."

"With the POWER of the legendary original Quake engine, WRATH brings back good memories while at the same time creates greater new ones," said Nikolay Baryshnikov, CEO of 1C Entertainment.

Very cool, and the talent behind the project gets even better with both Quake Champions composer Andrew Hulshult and Cyberpunk 2077 Senior Audio Engineer Bjørn Jacobsen working on the sound and music.

WRATH: Aeon of Ruin is due for release on PC this winter, with Nintendo Switch, PlayStation 4, and Xbox One versions expected in early 2020.

wrath aeon of ruin3d realmsquakefps

Latest Comments
Steve Farrelly
Posted 01:51pm 08/3/19
I'm going to play the s*** out of this
Posted 01:54pm 08/3/19
As long as you have the latest Pentium processor and Sound Blaster audio you're golden...
Posted 04:55pm 08/3/19
As long as it isn’t flaccid quakeworld based :)
Posted 01:06am 10/3/19
Now this is exciting, looks great!
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