No doubt you've heard a thing or two about Anthem, BioWare's latest game and experince that attempts (on paper at least) to sit alongside the likes of Destiny and The Division as a looter shooter online thing. Albeit one that will benefit from decades of BioWare's storytelling expertise. And now, after spending considerable time with Anthem - we're ready to share our full review.
Disjointed is probably the best way to describe BioWare’s Anthem; the latest grand sci-fi epic from the Mass Effect, Dragon Age, and veteran role-playing studio. A clear departure, Anthem attempts to fit into what we’ve come to know as the ‘looter shooter’ genre. That style of game where action-RPG mechanics combine with shooter-style action, and players get rewarded with better gear and shinier loot the more they play. Using this cycle as an incentive to head back out into a large online world, alone or with friends, to face new challenges and grow more powerful – long after the story is over. That’s the plan anyway.
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How Anthem fits into this mould is strange and confusing because it ultimately fails to embrace or even figure out how to properly merge its two sides.