After all, that's usually what the intended purpose of an update is. At any rate, Unknown Worlds has acknowledged that the game on Xbox One was using too much memory, thus causing crashes and have addressed this and other issues, in the game's most recent update, out now.
Here's what the cats behind one of the Honourable Mentions
for our Top 10 Best Games of 2018
let us know about the new update for Xbox One:
A new Subnautica update has been released on Xbox One! We have been working hard to reduce crashing caused by Subnautica gobbling up too much memory. This is a painstaking process in which we trim memory usage by all sorts of game sub-systems. We haven't solved all crashes, but you should find the end-game much more stable.
Here are all the changes included in the update:
We have also added more verbose save/load error messages. If you encounter a problem saving or loading your game, you will now receive more information about what went wrong. Let us know what messages you receive on our forums or on Twitter - Then, we will target the underlying issue for a future update.
- Fixed a bug causing the controller to become unresponsive
- Removed a false-wall in the Aurora locker room that could interfere with progress
- Seamoth docking is now more reliable
- Optimizations to address memory related crashes in the end-game
Hopefully we also hear more information on a release date for the game's first major expansion, Below Zero, for both PlayStation 4 and Xbox One soon.