And sure Call of Duty: Advance Warfare and Call of Duty: WWII were massive releases in recent years, because of you know, Call of Duty. But really, it all comes back to Dead Space, created by a talented team at the now defunct Visceral Games. A sci-fi survival horror game that has aged like a fine wine, which is why we're taking note of Michael Condrey's behind the scenes movements.
After leaving Activision late last year, he has since joined up with Take-Two aka 2K to create a new development studio based in Silicon Valley. Although the size and scope of the new studio are both a mystery, speaking to GamesIdustry.biz
, Condrey notes that he will focus on hiring a diverse team with the goal of being able to reach a broader audience - citing Hollywood films Black Panther and Wonder Woman as examples.
According to Condrey being under the 2K label means complete autonomy and being able to run the studio independently, adding "with no legacy creative or technology constraints in place, has tremendous latitude to explore, take risks and ultimately chart the most exciting and ambitious course available".
Back to Dead Space for a second. Even though it's a long-shot, we'd love to see the first game get the remaster treatment.