With the arrival of Wrath of the Lich King Classic we sit down with the team to discuss the process, making changes, and the goals for the Classic team.
Blizzard on World of Warcraft Wrath of the Lich King Classic
Check out all the key releases on all platforms for October, 2022!
October is a BIG month for releases in 2022. Here's why...
Another Aussie-made gem, and a wonderful spin on the Stardew Valley and Animal Crossing genre.
Wylde Flowers - Utterly Charming
A slice of life full of meaning, and an Aussie made gem to boot
Wayward Strand Review
Post by KostaAndreadis @ 03:12pm 02/02/19 | 0 Comments
At a recent hands-on event in Tokyo, Joab Gilroy had the chance to not only check out Anthem but also sit down with lead producer Mike Gamble to talk about everything from post-game support, designing a loot-based shooter, Javelin classes, and building a brand new world. Plus, kicks thing off with that burning question.

But before that, here's a clip of The Temple of Scar Stronghold on hard.



AusGamers: So we'll just kick off with... it's a BioWare game. If you guys are known, for anything in particular, it's sexy times. How many people can you bang in Anthem?

Mike Gamble [Laughs] None! Yeah, we gotta leave some room for Dragon Age, I tell ya.

Nah, we didn't ever want really Anthem to be about that. We kind of wanted to try something different, go in a different direction, not necessarily to make it about the romances. Yeah, I mean, it was a design decision from the very beginning.

It's a great interview that covers a wide range of questions you might have, even if you're currently playing the demo.

Click Here to Read the Full Anthem Interview



anthembiowareinterview





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.