We've got a Sensei Ten Neon Rider Gaming Mouse and a Neon Rider QcK L Mousepad up for grabs!
SteelSeries Neon Rider Give Away!
The World Game is back, natch, so we go through all the big changes coming in EA’s FIFA 21.
FIFA 21 Preview - Inside the Big Gameplay Changes Coming
Grounded is a lot of fun - but like any backyard being put forth to the producers of Backyard Blitz, it needs some work.
Grounded - Early Access Impressions
Where the BenQ EW3280U immediately impresses is with its colour accuracy and vibrance, making it perfect for firing up 4K content.
BenQ EW3280U 32" 4K HDR Display Review
Post by Steve Farrelly @ 01:38pm 11/12/18 | 0 Comments
Just Cause 4 essentially rounds out the year as far as releases are concerned, alongside Super Smash Bros. Ultimate (review incoming, we got the game very late). And it also presents players with yet another open-world to lose themselves in, but is having an open playspace enough, or has the series finally reached the end of its tether?

Well, that depends on what you play Just Cause for in the first place, but as the fourth entry in the series we're definitely starting to feel the strain on wanting to stay inside its physics-heavy gaming walls. Here's a snippet from our review:
"It’s hard to pinpoint the space in which Just Cause 4 falls short of the series’ history. I mean, it’s fun. Like, a lot of fun. Tethering baddies together and then putting boosters on them to watch them flail about in the air with crazy physics is fun. Sickly. But fun. And when you tether multiple baddies together and repeat the process, the resulting offensive maneuver is borderline torture. And it shouldn’t be as fun as it is. But it is.

But how long this ‘fun’ is sustainable for against the sheer size of the game and its ridiculous rehashed narrative is difficult to quantify. On the one hand, the game’s physics and systems allow for some pretty incredible experiments, while in-game as you’re playing properly, emergent outcomes because of these systems does keep the action fresh. But the missions themselves become pretty repetitive pretty quickly, and Rico as a one-man army is all but invincible -- a deliberate design tilt for sure; Avalanche wants you to feel both powerful and capable, all while having fun. But this negates any sense of challenge.
Click here for our Just Cause 4 review.



just causejust cause 4reviewavalanche studios





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.