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Post by KostaAndreadis @ 05:24pm 10/12/18 | 0 Comments
Released about a month or so ago for PC (available via GOG.com and Steam), CD Projekt RED's ambitious and surprisingly epic single-player GWENT adventure Thronebreaker is also out now for Xbox One and PS4. And even though the idea of an RPG with card-based battle mechanics might strange weird - the end result was well worth the wait.

As a sprawling open-world RPG filled with rich characters and a believable world, one of the surprises and hidden gems found within The Witcher III was the intricate and detailed card game GWENT. The RPG genre is no stranger to games-within-games (Pazaak anyone?), but GWENT immediately stood out as something that felt like so much more. Quickly gaining a cult following due to its deep strategic play and unique spin on the card-game genre, CD Projekt RED responded by creating a new team to work exclusively on a standalone competitive GWENT. A journey that took time to fully realise, and one that along the way saw the creation of a single-player story mode or add-on. Something that would inject more of The Witcher’s familiar world into the normally narrative-free genre. A new Witcher Tale, called Thronebreaker.

As long as that little introduction was, initial and final impressions certainly aren’t. Thronebreaker: The Witcher Tales is to put it simply, fantastic.

Click Here for Our Full Thronebreaker: The Witcher Tales Review



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