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Post by Steve Farrelly @ 05:47pm 07/12/18 | 0 Comments
It has been available on PC for a while, but where possible we like to make sure all bases are covered and we knew the console versions of Subnautica would eventually fall into line. And so after revisiting Planet 4645B for the umpteenth time in its most recent retail release form, we've finally unveiled our verdict on the game. Does it sink or swim?

It's one hundred percent the latter, and then some. Here's a snippet:
"Essentially, all the game’s systems need to be utilised on the whole, but more often than not they cross over. When you eventually build an underwater base, for example, it’s a good idea to create storage lockers for materials because you simply can’t keep them on your person all the time. In my main playthrough I had a room with lockers specifically for things like Silver ore, Gold, Lithium, Lead and more. Some materials are abundant in the game-world, such as Acid Mushrooms, which you combine with Copper ore (also abundant) to make batteries. Batteries are then used to power tools and vehicles, but are finite in energy. So you can either keep making them over and over, or you can learn how to make a battery charger and just have four charging at any given time, while using up the ones currently in your devices and vehicles."
Click here for our full Subnautica review.



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