Valve's new card game Artifact is due later this month, but with the open beta starting sooner people are growing concerned over the seemingly predatory nature of the game's payment model. Not only do players ave to pay $20 USD for the base Artifact game, but booster card packs cost $2 each and earning cards is only possible via competitive game modes that cost paid-for-tickets to enter - at $1 a pop.
Pretty crazy, especially when Artifact is also introducing a trading system for real-world money where players will be able to buy and sell cards - but not trade. One of the key issues, outside of monetary overkill, also lies with the high skill-ceiling of Artifact - which requires a lot more play to figure out than most card games on the market due to its complexity.
In a new post that doesn't exactly address the community backlash over pricing Valve confirms that a couple of changes are coming, including an ability to recycle unwanted cards into event tickets.