So here we are, a few weeks after release, with our review of Fallout 76.
Fallout 76 Review | Take Me Home, Country R%^@#__NPC LOAD ERROR
After spending a week leaving the Ark to scavenge the ruins of human civilisation for supplies, we're ready to share our review.
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Post by KostaAndreadis @ 01:56pm 08/11/18 | 0 Comments
One of the complaints that PC players have had with Fallout 76, which in all due respect also apply to Fallout 4 on PC, comes down to the lack of a few basic features expected in modern games. Especially first-person titles. Stuff like support for Ultra-Wide monitors and being able to adjust the field-of-view (FOV).

In a new post on Reddit, Bethesda has confirmed that Fallout 76 will be getting the following updates on PC - as soon as possible.

Ultra-Wide Support: We will support 21:9 post launch. Once available, or shortly before, we’ll be sure to post our patch notes that let you know when to expect it.
Larger Stash Size: We’ve seen this one come up a lot and understand the frustration. While the Stash size at 400 weight limit can get easier to deal with over time, we do plan on increasing it in the future.
Push-to-Talk: While we aim to create a consistent experience no matter what platform you’re on, we understand that some of you on PC would like the option for Push-to-Talk. Our goal with voice chat being on by default is to highlight that the world is alive with real people, other players like you. We like to start with encouraging player interaction and will be adding this in the near future.
FOV Slider: We haven’t supported FOV sliders in our previous games as it is known to break a lot of animations and causes a lot of clipping to occur onscreen. You do have the option to zoom out in third person on PC by holding View and moving the mousewheel, but we won’t be able to have it for first person view.
Exploits of Various Types: Many exploits we’ve seen reported have been known and will be addressed in a future update.
Issues with social menu and inviting friends/making teams/etc.: Those who were experiencing issues with the social components will find that many of these issues have been fixed. We will continue to fix issues as they arise as fast as we’re able to, so keep letting us know when you run into them.
Hunger not being sated: Some were saying their “Hunger bar” wouldn’t replenish no matter how much they ate or how cleared of diseases they were. This issue has been addressed and will be in a future update so no more hungry dwellers.
Loud Gunshot/Noises: The issue of players hearing sudden random gunshot/loud sounds around Appalachia will be addressed in a future update near launch.

Good to see Bethesda addressing community concerns and responding to some of the more vocal issues, but the flat out no to the addition of an FOV slider is concerning. Also, with the frame-rate capped at 63 fps no word on 144Hz G-Sync or FreeSync support is a little worrying. Both issues stem from the now aging engine at the core of Fallout 76 - which might impede how quickly the game can add new quality of life updates or respond to community requests.



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