Where we travelled to CES in Las Vegas to check out how our investment in robot butlers was doing – and to see the latest in gaming tech.
CES 2020 – The Best Gaming Tech at This Year’s Show
We take our portable crystal ball to the year ahead where Nintendo is concerned... can we predict a bright future?
Nintendo in 2020: What We Know, What We Want
We look at the 10 that didn't make it in our final Top 10 from the collated list of 20. Who still shone in 2019?
AusGamers Top Games of 2019 Honourable Mentions
Shadowy improvements that are often so subtle you have to go searching for them.
Call of Duty: Modern Warfare RTX Breakdown
Post by Steve Farrelly @ 02:10pm 26/10/18 | 1 Comments
So by now you know Red Dead Redemption 2 is a must-own title. It's a benchmark for open-world games moving forward and stamps the studio as the premier developer in that space. But what nuts and bolts were updated to get Red Dead redemption 2 looking and running as good as it does on current consoles?

Digital Foundry has your back, and they've deep-dived on this in a compelling way, revealing things such as Red Dead running natively in 4K on Xbox One X, while also looking at the smaller components of presentation as well as tricks Rockstar has used to really take their open-world to another level.

This is truly interesting stuff and well worth the 20+ minute watch if you're super-keen on this game (as you should be).




digital foundryengineopen-worldred dead redemptionred dead redemption 2rockstarxbox one x





Latest Comments
d^
Posted 10:51am 28/10/18
There's a part 2 of their video that covers the differences between the consoles. Very interesting stuff.

https://www.youtube.com/watch?v=_mTIPXwcDGQ
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