On December 14, Borderlands 2 VR is set to make its VR debut on PlayStation VR - rebuilt with VR-specific mechanics, controls, and skills. Apparently this version of the game has been in the works since the Handsome Collection of Borderlands games made its way to PS4 back in 2016.
One of the big additions to Borderlands 2 VR is the introduction of bullet-time, or slow-motion in the form of "BAMF Time" (or "BadAss Mega Fun Time"). Once activated it will facilitate a more VR friendly version of combat with the added bonus of being able to dodge bullets and pull of head-shots with ease. A key part of Borderlands 2 VR, all character skills have been redesigned to factor in the new mechanic.
But really though, we just hope that Claptrap is fully aware of the switch to VR - and has a few things to say about it.