This year we're not only getting a massive new Fallout game from Bethesda Game Studios, we're also getting the first entry in the series to feature online multiplayer. So then, does this make Fallout 76 a drastic departure for the series? No, not really. By keeping the core Fallout experience intact, it represents something familiar, yet also something new.
Outside of the admittedly strange sensation that comes from seeing other people running around in a Fallout-world. These being real people, taking on the role of digital Vault 76 dwellers emerging from a now discarded location - moving about in the sort of weird online way that only real-people tend to do in large, open digital landscapes. Avoiding pathways, jumping up onto rocks for no reason, punching mid-air, posing – e-moting. A strange sight for a Bethesda Game Studios production. What immediately sets the scene for the vast, sprawling, and sometimes messy adventure that is Fallout 76 though – is not this immediate and notable difference in creative direction. It’s the lush, vibrant, and colourful West Virginia setting.
Click Here to Read 'First into the Wasteland – Hands-On with Fallout 76'