The action-RPG genre is one that we're glad to see continue bringing new and genuinely interesting games in 2018 - and Shadows: Awakening although something that looks a little like Diablo, does its own thing. Thanks mainly to its story about a demon that can absorb souls. Translation - the ability to switch between classes on the fly.
Being in control of multiple classes (the game begins with just the one to ease you into switching between the real and the shadow world) is an interesting approach for an action-RPG to take. One that negates the importance of a balanced build. And so, you then deck out your magic dealer to be a glass cannon, and your melee dude to be able to straight up absorb massive amounts of damage. With each character you control having their own health and skill/mana resource, another strategic element along the lines of Marvel vs. Capcom is added – juggling between a team of fighters.
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