AusGamers contributor stalwart, Nathan "nachosjustice" Lawrence recently took to the Rainbow Six Siege Paris Majors Esport event, and came away with some thoughts on how Ubisoft is going about handling their seasonal competitive shooter. This is some pretty in-depth stuff for people who follow the game, and esports in general.
Here's an excerpt:
It was at the Six Invitational 2018 that Ubisoft announced some big changes to the competitive scene. The introduction of a five-round rotation on attack/defence. Transparency of operator selections between teams, albeit spliced with an optional secret sixth choice. Plus the addition of operator bans to complement the already existent map bans.
Click here for his full, in-depth breakdown
These new tournament features were in effect for the first time at the Paris Major and it was just another example of how Ubisoft Montreal actively upsets Siege’s meta multiple times a year to keep things fresh. This generally comes quarterly in the form of new operators and new maps, but unlike other competitive shooters, Ubisoft Montreal doesn’t take the approach of ‘if it ain’t broke, don’t fix it’. Sometimes the tournament changes are concerning even on paper.
of Rainbow Six Siege's competitive present and future.