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Post by KostaAndreadis @ 12:21pm 16/08/18 | 0 Comments
For better or worse Shenmue I and II introduced the concept of QTEs or Quick-Time Events as a means to break up cinematic action with a dose of interactivity. With the re-release of both titles on the horizon the latest dive into the world of Shenmue touches on QTEs, combat, and the various mini-games found in Sega's classic series.

Check it out.


Ryo Hazuki, himself is a Jiu Jitsu master-in-training, spending his spare time busting up the bad guys or sparring with his friends. In Shenmue I & II, you’ll use and unlock real Jiu Jitsu moves that you can level up throughout and transfer between both games – which will come in useful as the enemies become tougher throughout the saga. Beyond stunning Jiu Jitsu moves, you will need great reflexes to progress through Ryo’s quest of retribution. Players will be able to experience first-hand the very first Quick Time Events, which Shenmue introduced to the gaming world.

But it’s not all about street fights and martial arts practice for Ryo – he must unwind as well. Shenmue’s arcades have fully working versions of all-time classic games, so you can try your hand at Space Harrier – and if outside activities are more your thing, enter a forklift (or duck) race.

More importantly the combat in Shenmue being modeled on Virtua Fighter meant a level of skill rarely seen at the time. Shenmue I & II releases on August 21 on PS4 and Xbox One.



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