Where we talk about the three Cs: the camera, the control and the combat.
We Chat to The Division 2's Game Director David Kennedy
An explosion several years in the making.
Crackdown 3 Review - Boom! Shake The Room
An astonishing achievement, this post-apocalyptic shooter offers an experience that lives up to its ambition and promise, offering challenge and surprise in equal measure.
Metro Exodus Review - You Won't Fall Out of This Carriage
We play through the neon colours of Far Cry New Dawn, the direct standalone sequel to the events of Far Cry 5
Far Cry New Dawn Review - A New Dawn, A Nuke Day
Post by Steve Farrelly @ 02:56pm 15/08/18 | 1 Comments
Which is pretty big news. He was instrumental in the creation and internal distribution of EA's outstanding Frostbite game-engine. His place within DICE and across Battlefield and other projects cannot be denied, however, given the current thread of games coming out of the company and its more recent turmoils around Visceral, Star Wars and the backlash against a Battle Royale mode in Battlefield V, it might be the right time to move on.

EA's CEO, Aussie-born Andrew Wilson addressed his departure in a note to EA as a whole. Here's a snippet:
Patrick has been a trusted business partner and a great friend, and his inspiring leadership has had an outstanding impact on EA. As an integral part of the management team for many years – including as head of Worldwide Studios and, most recently, Chief Design Officer – he’s been an agent of change and transformation. From his early vision for Frostbite, which has now become a cornerstone for our technology strategy, to being a champion for Players First experiences, Patrick has always ensured we put creative at the center of everything we do. He has also been unwavering in his commitment to building our pipeline of amazing new games to come, and his fingerprints will be on the experiences that we bring to players well into the future.

We wish Patrick the very best in his next life adventure, and we thank him for his many significant contributions.
It should be noted, as highlighted by Kotaku, that Söderlund is walking away from a salary most of us can only dream of. Last year he reportedly made AUD$66.7 million (US$48.3 million) and was handed a AUD$27.6 million (US$20 million) bonus in an effort to keep him around -- meaning he'd likely been wanting out for at least a little while.

It will be interesting to see where he goes, but also how EA moves forward into the future. It's no secret this is one of their quietest years in terms of release output, and coupled alongside Casey Hudson's recent update, and EA's back-flipping on Loot Boxes and apologies around a lot of business practices, there's a lot of work ahead for the long-time gaming publisher and developer.





battlefield vbattlefielddiceeaPatrick Söderlund





Latest Comments
BladeRunner
Posted 05:03pm 21/8/18
From what I hear, he is the one to blame for some of the recent changes. This should be a good change.
Commenting has been locked for this item.